#include "my_math.h"





uint32_t My_ABS(int32_t input)
{
	return input>=0?input:-input;
}


int32_t My_Constraint_Int32(int32_t input,int32_t max,int32_t min)
{
	if(input >= max)
		return max;
	else if(input <= min)
		return min;
	else
		return input;
}

